I have a player that utilizes the onStart event. When running on my local or web server, the onStart script never fires. However, when I deploy it to another server, it does work. This happens with practically any event I attempt to use.
Does anyone know of any specific factors which might influence the events firing on one server but not another? Any help or something that could point me in the right direction is appreciated. We are using an fms server to stream the videos, if that helps.
Does anyone know of any specific factors which might influence the events firing on one server but not another? Any help or something that could point me in the right direction is appreciated. We are using an fms server to stream the videos, if that helps.