Oops. Looks like i need to disable posting again.
Forum user: Anssi Flowplayer Flash & video streaming developer
Basic information
| Registered | Jul 24, 2007 |
| Last login | on monday |
| Forum posts | 1194 |
| Direct URL | http://www.flowplayer.org/forum/users/3 |
Latest forum posts
We have just enabled forum posting again. It was disabled for one day due to automatic spamming that we are receiving.
We also had to delete forum messages for the past three weeks, these were 99% spam but some real messages got deleted also in the process. Apologies for that!
We also had to delete forum messages for the past three weeks, these were 99% spam but some real messages got deleted also in the process. Apologies for that!
Can you please check if this demo works.http://flowplayer.org/demos/installation/alternate/object-w3c.htm
I am suspecting that this is an issue in query tools / flashembed.
I am suspecting that this is an issue in query tools / flashembed.
What is the event that the Acudeo plugin is waiting for here? I can find out if there is a way to send this event earlier.
This is now in our issue tracker, and will be fixed for our next release.
http://code.google.com/p/flowplayer-core/issues/detail?id=364
http://code.google.com/p/flowplayer-core/issues/detail?id=364
The coverImage feature does not support changing the image dynamically. However you could use the canvas for images. See the example below. With this you can change the image dynamically with code like this, you can try this in your browser's developer console:
HTML setup for the player
JavaScript coding
$f().getPlugin("canvas").css({ background: 'url(/img/demos/thumb2.jpg) no-repeat 50pct 50pct' })
HTML setup for the player
<!-- include latest Flowplayer javascript file -->
<script language="javascript" src="path/to/flowplayer-3.2.6.js"></script>
<!-- player container with optional splash image -->
<a href="path/to/video_file" id="playerContainer">
<img src="path/to/splash_image" />
</a>
JavaScript coding
Following script will install Flowplayer into our player container
<script language="javascript">
// our custom configuration is given in third argument
flowplayer("playerContainer", "path/tohttp://releases.flowplayer.org/swf/flowplayer-3.2.7.swf",{
clip: {
url: 'http://releases.flowplayer.org/data/fake_empire.mp3'
},
canvas: {
// a canvas image centered 50% vertically and horizontally
background: 'url(/img/demos/thumb1.jpg) no-repeat 50pct 50pct'
}
});
</script>
1. The commercial license is enough for this usage.
2. The player will work without internet access. The player works without a license key when the play swf is loaded from 'localhost' or from the disk using the 'file:' protocol.
Internet access is not required as the player does not 'phone home' to validate the license. The license key verification happens completely inside the player as it knows the domain where it is embedded in. And in this case the domain can be the local domain.
Hope this helps.
2. The player will work without internet access. The player works without a license key when the play swf is loaded from 'localhost' or from the disk using the 'file:' protocol.
Internet access is not required as the player does not 'phone home' to validate the license. The license key verification happens completely inside the player as it knows the domain where it is embedded in. And in this case the domain can be the local domain.
Hope this helps.
The org.flowplayer.ui package stuff is here:
http://code.google.com/p/flowplayer-plugins/source/browse/#svn%2Fflash%2Fcommon%2Ftrunk
http://code.google.com/p/flowplayer-plugins/source/browse/#svn%2Fflash%2Fcommon%2Ftrunk
We are going to release the next version together with a new website (this site redesigned). We still have a few weeks before everything is ready.
The current development version athttp://flowplayer-releases.s3.amazonaws.com/info/dist.html should be quite stable: I would recommend that you test with the plugins that you use and with your configuration and if you don't see any problems you can go ahead and use it in production.
The current development version athttp://flowplayer-releases.s3.amazonaws.com/info/dist.html should be quite stable: I would recommend that you test with the plugins that you use and with your configuration and if you don't see any problems you can go ahead and use it in production.
The code where the error happens is generated by the Flash Player (and does not come from Flowplayer):
try { document.getElementById("VideoPlayer_api").SetReturnValue(__flash__toXML(window.location.href.toString()) ); } catch (e) { document.getElementById("VideoPlayer_api").SetReturnValue("<undefined></undefined>"); }
Should be fixed in this:
http://flowplayer-releases.s3.amazonaws.com/info/dist.html
Let me know if it works for you now. Also see my comment here:
http://code.google.com/p/flowplayer-core/issues/detail?id=331
http://flowplayer-releases.s3.amazonaws.com/info/dist.html
Let me know if it works for you now. Also see my comment here:
http://code.google.com/p/flowplayer-core/issues/detail?id=331
This is now fixed and you can test with our current development version: http://flowplayer-releases.s3.amazonaws.com/info/dist.html
yes i have been testing with the 2nd player. And it unloads back to the image (player disappears) when hitting stop in fullscreen.
I have Safari 5.0.5 on my Mac.
Also tested on Windows 7 and Safari 5.0.5. Unloading works without problems, both from fullsreen and from "normal mode".
Also tested on Windows 7 and Safari 5.0.5. Unloading works without problems, both from fullsreen and from "normal mode".
Ok. I am testing this on a Mac and for me unloading from fullscreen works OK and does not crash. But i guess i need to leave the webkit specific condition in place :-)