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Forum user: fjaif
Basic information
| Registered | Jan 19, 2009 |
| Last login | May 24, 2009 |
| Forum posts | 24 |
| Direct URL | http://www.flowplayer.org/forum/users/7719 |
Latest forum posts
I am using the following configuration with playlists and basic clip configration.
clip: {
provider: "rtmp",
connectionProvider: "hwnd",
autoPlay:true,
autoBuffering:false},
playlist: [ {url: http://localhost/ray/modules/stream/files/54.jpg"},{url: http://hwcdn.net/xyz1234/fms/example/54.flv.smil", start: 5887} ]
clip: {
provider: "rtmp",
connectionProvider: "hwnd",
autoPlay:true,
autoBuffering:false},
playlist: [ {url: http://localhost/ray/modules/stream/files/54.jpg"},{url: http://hwcdn.net/xyz1234/fms/example/54.flv.smil", start: 5887} ]
Dear FP team:
When FP is configured with smil plugin, it does not take the start:<999> as start position for the playlist.
It is not completely discarding the parameter, if I put start:0 the video plays. If I change it to any other value greater than zero values it does not play the video.
Video gets loaded with reduced duration but does not play any more and also control bar continues to move forward second by second without playin gany thing.
Please suggest.
Version is smil-3.1.1 with 3.1.0 fp and js.
When FP is configured with smil plugin, it does not take the start:<999> as start position for the playlist.
It is not completely discarding the parameter, if I put start:0 the video plays. If I change it to any other value greater than zero values it does not play the video.
Video gets loaded with reduced duration but does not play any more and also control bar continues to move forward second by second without playin gany thing.
Please suggest.
Version is smil-3.1.1 with 3.1.0 fp and js.
Everyone:
It is perfectly working with 3.0.5 SWF and latest JS files.
May be it gives a clue if you compare latest version with 3.0.5.
Can any one test with 3.0.5 version and confirm if that works for you also?
It is perfectly working with 3.0.5 SWF and latest JS files.
May be it gives a clue if you compare latest version with 3.0.5.
Can any one test with 3.0.5 version and confirm if that works for you also?
http://img17.imageshack.us/my.php?image=myplayer.png
Click on Picture to zoom to view correct size and clarify.
Your comments are most welcome. Few additional things like embed and e-mail buttons have been removed because of space constraints.
Click on Picture to zoom to view correct size and clarify.
Your comments are most welcome. Few additional things like embed and e-mail buttons have been removed because of space constraints.
Same problem for me too. I have to refresh multiple times to get the player loaded. Otherwise a blank screen. For me it happens in IE7 and FF3. I tried with 3.0.7 and 3.06 player versions. All my scripts are in <head> sections.
a)Configure the player with RTMP plugin and main player.
b)Initially set the provider property to 'http'
c)Initially set clip url to http URL in the playlist
c)Write a function to trigger onFinish which will do the following
-get Current Clip (f().getClip(1) to get clip object)
-- is clip.provider is 'http'? then do the following otherwise do nothing
-set the clip object url to RTMP url
-set the clip property to 'RTMP'
-Pass the clip object to current clip using setClip(clip object)
- now play - f().play()
It should work. good luck.
b)Initially set the provider property to 'http'
c)Initially set clip url to http URL in the playlist
c)Write a function to trigger onFinish which will do the following
-get Current Clip (f().getClip(1) to get clip object)
-- is clip.provider is 'http'? then do the following otherwise do nothing
-set the clip object url to RTMP url
-set the clip property to 'RTMP'
-Pass the clip object to current clip using setClip(clip object)
- now play - f().play()
It should work. good luck.
All:
I am traking the onError event to report the errors resulted using content plugin. However, the player continues further and displays the same error again on canvas. In may case, if the stream is not available, I would like player to stop and guide the user to take subsequent action.
How do I make player not to display any error message after onError event? I do not want to go to another link OR hide screen OR unload the player. I simply would like to display the error and a contact information such as report this error to admins.
Any suggestions are appreciated.
I am traking the onError event to report the errors resulted using content plugin. However, the player continues further and displays the same error again on canvas. In may case, if the stream is not available, I would like player to stop and guide the user to take subsequent action.
How do I make player not to display any error message after onError event? I do not want to go to another link OR hide screen OR unload the player. I simply would like to display the error and a contact information such as report this error to admins.
Any suggestions are appreciated.
It was complicated with text and image in A tag. I made it working by moving the text as image and placed in a tag.
But what I did was, instead of creating a link on the fly,
a)I created a hidden division with links over an image
b)Set html with division contents to the content plugin in the player configuration itself
c)Manipulated programatically load/hide/show the content plugin on the fly.
Ensure that these links are part of DOM before the player instance loads.
Hope this helps any way.
But what I did was, instead of creating a link on the fly,
a)I created a hidden division with links over an image
b)Set html with division contents to the content plugin in the player configuration itself
c)Manipulated programatically load/hide/show the content plugin on the fly.
Ensure that these links are part of DOM before the player instance loads.
Hope this helps any way.
First event which happens is either player stops OR unloads, before even the page navigation (out of the page OR close, back button).
Try putting the sendtoUrl in onStop, onFinish, unload events, that should take care of it. Pain taking is testing, that these events are consistently firing acorss the browsers.
I did that, it was working in most cases however, some time it does not. You can try one more player event, something like beforelastMinute OR something, check for the player OR clip events.
Try putting the sendtoUrl in onStop, onFinish, unload events, that should take care of it. Pain taking is testing, that these events are consistently firing acorss the browsers.
I did that, it was working in most cases however, some time it does not. You can try one more player event, something like beforelastMinute OR something, check for the player OR clip events.
Dear Flash Experts:
I am in need of your expertise for developing flash animations as FP plugins. Some animations include audio playback in the background. Full details and specifications will be provided if someone is interested. Developer must have knowledge of flowplayer and requirements for flash plugin. All components will be less than 20 sec in duration, you cannot sell the code/idea outside OR distribute developed code. You have around 2-3 weeks from now for 5 components and upto $150 budget.
Please respond with your e-mail, I will touchbase with you.
I am in need of your expertise for developing flash animations as FP plugins. Some animations include audio playback in the background. Full details and specifications will be provided if someone is interested. Developer must have knowledge of flowplayer and requirements for flash plugin. All components will be less than 20 sec in duration, you cannot sell the code/idea outside OR distribute developed code. You have around 2-3 weeks from now for 5 components and upto $150 budget.
Please respond with your e-mail, I will touchbase with you.
I tried the above option earlier. It takes to home page from the video page for me. Time being, work around was to put a "return false" in onBeforeStop player/clip event.
However, the above option will not work for me long. I have a tracker which puts an entry in DB, every time player stops/finishes. So, any click on the page/content plugin will result in an entry with incorrect time line which is not necessary.
Does any one know? how to trace the source of click event? I mean, to see whether the click was the result of a link loaded in content plugin OR player screen? OR on Canvas?
I would like to put something before onBeforeClick of the player and restrict right there to accept OR discard.
Any suggestion is most welcome.
However, the above option will not work for me long. I have a tracker which puts an entry in DB, every time player stops/finishes. So, any click on the page/content plugin will result in an entry with incorrect time line which is not necessary.
Does any one know? how to trace the source of click event? I mean, to see whether the click was the result of a link loaded in content plugin OR player screen? OR on Canvas?
I would like to put something before onBeforeClick of the player and restrict right there to accept OR discard.
Any suggestion is most welcome.
Its almost like hulu except control bar. Control bar can be done any way using HTML based instead of flash. I will send the screenshot if people are interested. I have put all the bells and whistles around it already with flowplayer scripting.
Few issues I have encountered though
a)Its not possible to set the scaling while the clip is playing?. I have used getClip(1).update(), it did not work. Workaround was
a)need to pause,
b)set the scaling and
c)then play again
I did not do any thing on onUpdate event of the player. Looks like there need to be something done in this event. Unfortunately, there is no documentation/example on this event.
Flowplayer team, can you suggest??
I am also looking for a good flash programmer to make some as3 swf files to load into flowplayer content plugin? let me know if any one is interested (collaboration OR for a price,both are ok with me).
Few issues I have encountered though
a)Its not possible to set the scaling while the clip is playing?. I have used getClip(1).update(), it did not work. Workaround was
a)need to pause,
b)set the scaling and
c)then play again
I did not do any thing on onUpdate event of the player. Looks like there need to be something done in this event. Unfortunately, there is no documentation/example on this event.
Flowplayer team, can you suggest??
I am also looking for a good flash programmer to make some as3 swf files to load into flowplayer content plugin? let me know if any one is interested (collaboration OR for a price,both are ok with me).
What is play: null?? in your configuration?
if you set auto buffer on it should show the first? if not
a)use ffmpeg to extract the first frame when uploaded OR encoding.
Then create a playlist [{url:<clip Image>}, {rtmp:url }]. and set the auto play on.
OR
b)Try with try with Start time option in RTMP url while setting the autoplay on. {RTMP: url:<url>, Start:<0.01> }. Adjust the start time to reflect first frame.
Hope this helps.
if you set auto buffer on it should show the first? if not
a)use ffmpeg to extract the first frame when uploaded OR encoding.
Then create a playlist [{url:<clip Image>}, {rtmp:url }]. and set the auto play on.
OR
b)Try with try with Start time option in RTMP url while setting the autoplay on. {RTMP: url:<url>, Start:<0.01> }. Adjust the start time to reflect first frame.
Hope this helps.
I am doing the same for my RTMP streaming solution. You can plugin start:<time> with the url in play list. It works fine with wowza media server.Also, when you are playing back, just reduce few sec's from the last view, because it rounds the start time.
Hope this helps for you. Respond back if you were not able to do it. I will publish my exact playlist if needed.
Hope this helps for you. Respond back if you were not able to do it. I will publish my exact playlist if needed.